FPixelShaderUtils::DrawFullscreenQuad

Draw a two triangle on the entire viewport.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h

Include

#include "PixelShaderUtils.h"

Source

/Engine/Source/Runtime/RenderCore/Private/PixelShaderUtils.cpp

Syntax

static void DrawFullscreenQuad
(
    FRHICommandList & RHICmdList,
    uint32 InstanceCount
)

Remarks

Draw a two triangle on the entire viewport.

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