Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h |
Include |
#include "PixelShaderUtils.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/PixelShaderUtils.cpp |
static void DrawFullscreenQuad
(
FRHICommandList & RHICmdList,
uint32 InstanceCount
)
Draw a two triangle on the entire viewport.