Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
Include |
#include "RenderGraphResources.h" |
struct FRDGBufferDesc
Descriptor for render graph tracked Buffer.
Name | Description | ||
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BytesPerElement |
Stride in bytes for index and structured buffers. |
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NumElements |
Number of elements. |
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UnderlyingType |
The underlying RHI type to use. A bit of a work around because RHI still have 3 different objects. |
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Usage |
Bitfields describing the uses of that buffer. |
Name | Description | ||
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FRDGBufferDe... |
CreateBufferDesc |
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FRDGBufferDe... |
CreateByteAddressDesc ( |
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FRDGBufferDe... |
CreateIndirectDesc ( |
Create the descriptor for an indirect RHI call. |
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FRDGBufferDe... |
CreateIndirectDesc ( |
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FRDGBufferDe... |
CreateStructuredDesc |
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FRDGBufferDe... |
CreateUploadDesc |
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GetTotalNumBytes() |
Returns the total number of bytes allocated for a such buffer. |
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FRHITransiti... |
GetTransitionResourceType ( |
Name | Description | ||
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operator!= ( |
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operator== ( |
Name |
Description |
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EUnderlyingType |
Type of buffers to the RHI. |