FRDGBuilder::QueueTextureExtraction

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MacOS
Linux

Deprecated

  • QueueTextureExtraction with bTransitionToRead is deprecated; use the ERHIAccess variant instead.

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h

Include

#include "RenderGraphBuilder.h"

Source

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl

Syntax

void QueueTextureExtraction
(
    FRDGTextureRef Texture,
    TRefCountPtr< IPooledRenderTarget > * OutTexturePtr,
    bool bTransitionToRead
)

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