References
Module
RenderCore
Header
/Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h
Include
#include "UnifiedBuffer.h"
Source
/Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp
Syntax
void Init( uint32 NumElements, uint32 InNumBytesPerElement, bool bInFloat4Buffer, const TCHAR * DebugName)