References
Module
RenderCore
Header
/Engine/Source/Runtime/RenderCore/Public/Shader.h
Include
#include "Shader.h"
Source
/Engine/Source/Runtime/RenderCore/Private/ShaderMap.cpp
Syntax
bool Serialize( FArchive & Ar, bool bInlineShaderResources, bool bLoadedByCookedMaterial, bool bInlineShaderCode)