Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
Include |
#include "SceneRenderTargetParameters.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp |
TRefCountPtr< FRHIUniformBuffer > CreateSceneTextureUniformBufferDependentOnShadingPath
(
FRHIComputeCommandList & RHICmdList,
ERHIFeatureLevel::Type FeatureLevel,
ESceneTextureSetupMode SetupMode
)
Returns appropriate scene textures RHI uniform buffer for deferred or mobile path.