TChunkedArray< FMeshDrawCommand > MeshDrawCommands
Using TChunkedArray to support growing without moving FMeshDrawCommand, since FVisibleMeshDrawCommand stores a pointer to these.
TChunkedArray< FMeshDrawCommand > MeshDrawCommands
Using TChunkedArray to support growing without moving FMeshDrawCommand, since FVisibleMeshDrawCommand stores a pointer to these.