Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/MaterialShader.h |
Include |
#include "MaterialShader.h" |
FMaterialShaderPermutationParameters
(
EShaderPlatform InPlatform,
const FMaterialShaderParameters & InMaterialParameters,
int32 InPermutationId,
EShaderPermutationFlags InFlags
)