InternalLinkType< __COUNTER__-CounterBase >

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h

Include

#include "MeshMaterialShader.h"

Syntax

template<>
struct InternalLinkType< COUNTER-CounterBase >

Functions

Name Description

Public function Static

void

 

CallWriteFrozenField

(
    FMemoryImageWriter& Writer,
    const void* Object,
    const void* FieldObject,
    const FTypeLayoutDesc& TypeDesc,
    const FTypeLayoutDesc& DerivedType...
)

Public function Static

void

 

Initialize

(
    FTypeLayoutDesc& TypeDesc
)

Public function Static

void

 

Initialize

(
    FTypeLayoutDesc& TypeDesc
)

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