MaxElementsPerLeaf

This is coupled to shadow gather task granularity, see r.ParallelGatherShadowPrimitives.

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h

Include

#include "PrimitiveSceneInfo.h"

Syntax

enum
{
    MaxElementsPerLeaf = 256
}

Remarks

This is coupled to shadow gather task granularity, see r.ParallelGatherShadowPrimitives.

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