CullMethod

Culling method used to remove the primitive from low mips of the runtime virtual texture.

Windows
MacOS
Linux

Syntax

uint16 CullMethod: 1

Remarks

Culling method used to remove the primitive from low mips of the runtime virtual texture. 0: CullValue is the number of low mips for which we cull the primitive from the runtime virtual texture. 1: CullValue is the pixel coverage threshold at which we cull the primitive from the runtime virtual texture.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss