SetupMobileSceneTextureUniformParameters

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

SetupMobileSceneTextureUniformParameters

(
    const FSceneRenderTargets& SceneCo...,
    EMobileSceneTextureSetupMode SetupM...,
    FMobileSceneTextureUniformParameter...
)

Fills the scene texture uniform buffer struct.

Public function

void

 

SetupMobileSceneTextureUniformParameters

(
    FRDGBuilder& GraphBuilder,
    EMobileSceneTextureSetupMode SetupM...,
    FMobileSceneTextureUniformParameter...
)

Public function

void

 

SetupMobileSceneTextureUniformParameters

(
    FSceneRenderTargets& SceneContext,
    ERHIFeatureLevel::Type FeatureLevel,
    bool bSceneTexturesValid,
    bool bCustomDepthIsValid,
    FMobileSceneTextureUniformParameter...
)

SetupMobileSceneTextureUniformParameters has been refactored to EMobileSceneTextureSetupMode.

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