| UEngineCustomTimeStep::UpdateTimeStep()
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Module |
|
Header |
/Engine/Source/Runtime/TimeManagement/Public/GenlockedFixedRateCustomTimeStep.h |
Include |
#include "GenlockedFixedRateCustomTimeStep.h" |
Source |
/Engine/Source/Runtime/TimeManagement/Private/GenlockedFixedRateCustomTimeStep.cpp |
Update FApp::CurrentTime/FApp::DeltaTime and optionally wait until the end of the frame.
true if the Engine's TimeStep should also be performed; false otherwise.