FPaintContext::FPaintContext

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h

Include

#include "Blueprint/UserWidget.h"

Syntax

FPaintContext
(
    const FGeometry & InAllottedGeometry,
    const FSlateRect & InMyCullingRect,
    FSlateWindowElementList & InOutDrawElements,
    const int32 InLayerId,
    const FWidgetStyle & InWidgetStyle,
    const bool bInParentEnabled
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss