USlateVectorArtData::EnsureValidData

Convert the static mesh data into slate vector art on demand. Does nothing in a cooked build.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtData.h

Include

#include "Slate/SlateVectorArtData.h"

Source

/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtData.cpp

Syntax

void EnsureValidData()

Remarks

Convert the static mesh data into slate vector art on demand. Does nothing in a cooked build.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss