Module |
|
Header |
/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioVoice.h |
Include |
#include "UnrealAudioVoice.h" |
namespace UAudio
{
namespace EVoicePlayingState
{
const TCHAR * UAudio::EVoicePlayingState::ToString
(
EVoicePlayingState::Type PlayingState
)
}
}