FVulkanDynamicRHI::RHIReadSurfaceData

Default fallback; will not work for non-8-bit surfaces and it's extremely slow.

Windows
MacOS
Linux

Override Hierarchy

FDynamicRHI::RHIReadSurfaceData()

FVulkanDynamicRHI::RHIReadSurfaceData()

References

Module

VulkanRHI

Header

/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h

Include

#include "VulkanDynamicRHI.h"

Source

/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp

Syntax

virtual void RHIReadSurfaceData
(
    FRHITexture * Texture,
    FIntRect Rect,
    TArray< FLinearColor > & OutData,
    FReadSurfaceDataFlags InFlags
)

Remarks

Default fallback; will not work for non-8-bit surfaces and it's extremely slow.

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