| FDynamicRHI::RHIReadSurfaceFloatData()
|
Module |
|
Header |
/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
Include |
#include "VulkanDynamicRHI.h" |
Source |
/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp |
virtual void RHIReadSurfaceFloatData
(
FRHITexture * Texture,
FIntRect Rect,
TArray< FFloat16Color > & OutData,
ECubeFace CubeFace,
int32 ArrayIndex,
int32 MipIndex
)
FlushType: Flush Immediate (seems wrong)