Pin Component to ARPin

Pin Component to ARPin

Windows
MacOS
Linux

Associate a component with an ARPin, so that its transform will be updated by the pin. Any previously associated component will be detached.

Target is ARBlueprint Library

Pin Component to ARPin
Component to Pin
Pin
Select Asset
Return Value

Inputs

In
Exec
Component to Pin
Scene Component Object Reference

The Component which will be updated by the Pin.

Pin
ARPin Object Reference

The Pin which the component will be updated by.

Outputs

Out
Exec
Return Value
Boolean

True if the operation was successful.

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