Wait Gameplay Effect Applied to Actor

Wait Gameplay Effect Applied to Actor

Windows
MacOS
Linux

Wait until a GameplayEffect is applied to a target actor If TriggerOnce is true, this action will only activate one time. Otherwise it will return every time a GE is applied that meets the requirements over the life of the ability

Target is Ability Async Wait Gameplay Effect Applied

Wait Gameplay Effect Applied to Actor
Target Actor
Source Filter
Source Tag Requirements
Target Tag Requirements
Trigger Once
Listen for Periodic Effect
Async Action
Select Asset
On Applied
Source
Spec Handle
Active Handle

Inputs

In
Exec
Target Actor
Actor Object Reference
Source Filter
Gameplay Target Data Filter Handle Structure
Source Tag Requirements
Gameplay Tag Requirements Structure
Target Tag Requirements
Gameplay Tag Requirements Structure
Trigger Once
Boolean
Listen for Periodic Effect
Boolean

Outputs

Out
Exec
Async Action
Ability Async Wait Gameplay Effect Applied Object Reference
On Applied
Exec

On Applied

Source
Actor Object Reference

Source

Spec Handle
Gameplay Effect Spec Handle Structure

Spec Handle

Active Handle
Active Gameplay Effect Handle Structure

Active Handle

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