Wait Gameplay Event to Actor

Wait Gameplay Event to Actor

Windows
MacOS
Linux

Wait until the specified gameplay tag event is triggered on a target ability system component It will keep listening as long as OnlyTriggerOnce = false If OnlyMatchExact = false it will trigger for nested tags

Target is Ability Async Wait Gameplay Event

Wait Gameplay Event to Actor
Target Actor
Event Tag
Only Trigger Once
Only Match Exact
Async Action
Select Asset
Event Received
Payload

Inputs

In
Exec
Target Actor
Actor Object Reference
Event Tag
Gameplay Tag Structure
Only Trigger Once
Boolean
Only Match Exact
Boolean

Outputs

Out
Exec
Async Action
Ability Async Wait Gameplay Event Object Reference
Event Received
Exec

Event Received

Payload
Gameplay Event Data Structure

Payload

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