Returns the value of Attribute from the ability system component AbilitySystem after evaluating it with source and target tags using the passed in base value instead of the real base value. bSuccess indicates the success or failure of this operation.
Target is Ability System Blueprint Library
0.0
0.0
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Ability System
Ability System Component Object Reference
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Attribute
Gameplay Attribute Structure
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Source Tags
Gameplay Tag Container Structure (by ref)
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Target Tags
Gameplay Tag Container Structure (by ref)
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Base Value
Float
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Success
Boolean
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Return Value
Float
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Returns the value of Attribute from the ability system component AbilitySystem after evaluating it with source and target tags using the passed in base value instead of the real base value. bSuccess indicates the success or failure of this operation. |