Initiates a capture image to memory task on a speparate thread. @brief The user should register event handlers for both the success and fail events. Upon completion, a successful operation will provide a dynamically generated texture containing the captured image to the FMagicLeapCameraCaptureImgToTextureSuccess event handler. Note: The generated texture will be garbage collected when this app is destroyed.
Target is Magic Leap Camera Component
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Out
Exec
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Return Value
Boolean
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True if the call succeeds, false otherwise. |