Actions
Cloth Config Updated |
Called to update the cloth config without restarting the simulation. Target is Clothing Simulation Interactor |
Disable Gravity Override |
Disable any currently set gravity override. Target is Clothing Simulation Interactor |
Enable Gravity Override |
Set a new gravity override and enable the override. Target is Clothing Simulation Interactor |
Get Clothing Interactor |
Return a cloth interactor for this simulation. Target is Clothing Simulation Interactor |
Get Clothing Simulation Interactor |
Get the current interactor for a clothing simulation, if the current simulation supports runtime interaction. Target is Skeletal Mesh Component |
Get Num Cloths |
Return the number of cloths run by the simulation. Target is Clothing Simulation Interactor |
Get Num Dynamic Particles |
Return the number of dynamic (simulated) particles. Target is Clothing Simulation Interactor |
Get Num Iterations |
Return the solver number of iterations. This could be different from the number set if the simulation hasn't updated yet. Target is Clothing Simulation Interactor |
Get Num Kinematic Particles |
Return the number of kinematic (animated) particles. Target is Clothing Simulation Interactor |
Get Num Substeps |
Return the solver number of subdivisions./ This could be different from the number set if the simulation hasn't updated yet. Target is Clothing Simulation Interactor |
Get Simulation Time |
Return the instant average simulation time in ms. Target is Clothing Simulation Interactor |
Is Section Using Cloth |
Checks whether the provided section is using APEX cloth. if bCheckCorrespondingSections is true disabled sections will defer to correspond sections to see if they use cloth (non-cloth sections are disabled and another section added when cloth is enabled, using this flag allows for a check on the original section to succeed) Target is Skeletal Mesh |
Physics Asset Updated |
Called to update collision status without restarting the simulation. Target is Clothing Simulation Interactor |
Reset and Teleport |
Reset and Teleport Target is Chaos Clothing Interactor |
Set Aerodynamics |
Set Aerodynamics Target is Chaos Clothing Interactor |
Set Anim Drive |
Set Anim Drive Target is Chaos Clothing Interactor |
Set Anim Drive Damper Stiffness |
Set the stiffness of the resistive damping force for anim drive Target is Clothing Simulation Interactor Nv |
Set Anim Drive Linear |
Set Anim Drive Linear Target is Chaos Clothing Interactor |
Set Anim Drive Spring Stiffness |
Set the stiffness of the spring force for the animation drive. Target is Clothing Simulation Interactor |
Set Collision |
Set Collision Target is Chaos Clothing Interactor |
Set Damping |
Set Damping Target is Chaos Clothing Interactor |
Set Gravity |
Set Gravity Target is Chaos Clothing Interactor |
Set Long Range Attachment |
Set Long Range Attachment Target is Chaos Clothing Interactor |
Set Long Range Attachment Linear |
Set Long Range Attachment Linear Target is Chaos Clothing Interactor |
Set Material Linear |
Set Material Linear Target is Chaos Clothing Interactor |
Set Num Iterations |
Set the number of solver iterations. Target is Clothing Simulation Interactor |
Set Num Substeps |
Set the number of substeps or subdivisions. Target is Clothing Simulation Interactor |
Set Velocity Scale |
Set Velocity Scale Target is Chaos Clothing Interactor |