Save Asset

Save Asset

Windows
MacOS
Linux

Save the packages the assets live in. All objects that live in the package will be saved. Will try to checkout the file first. The Asset will be loaded before being saved.

Target is Editor Asset Library

Save Asset
Asset to Save
Only if Is Dirty
Return Value

Inputs

In
Exec
Asset to Save
String
Only if Is Dirty
Boolean

Only checkout/save the asset if it's dirty.

Outputs

Out
Exec
Return Value
Boolean

True if the operation succeeds.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss