Create an event from a previously created blueprint endpoint and a payload. The resulting event should be added only to a channel of the section that was given as a parameter.
Target is Sequencer Tools Function Library
Select Asset
Select Asset
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In
Exec
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In Sequence
Movie Scene Sequence Object Reference
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Main level sequence that holds the event track and to which the resulting event should be added. |
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In Section
Movie Scene Event Section Base Object Reference
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Section of the event track of the main sequence. |
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In Endpoint
Sequencer Quick Binding Result Structure (by ref)
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Previously created endpoint. |
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In Payload
Array of Strings
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Values passed as payload to event, count must match the numbers of payload variable names in |
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Out
Exec
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Return Value
Movie Scene Event Structure
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The created movie event. See: CreateQuickBinding |