Create Quick Binding

Create Quick Binding

Windows
MacOS
Linux

Create a quick binding to an actor's member method to be used in an event sequence.

Target is Sequencer Tools Function Library

Create Quick Binding
In Sequence
Select Asset
In Object
Select Asset
In Function Name
Call in Editor
Return Value

Inputs

In
Exec
In Sequence
Movie Scene Sequence Object Reference
In Object
Object Reference
In Function Name
String

Name of the method, as it is displayed in the Blueprint Editor. eg. "Set Actor Scale 3D"

Call in Editor
Boolean

Should the event be callable in editor.

Outputs

Out
Exec
Return Value
Sequencer Quick Binding Result Structure

The created binding.

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