Set Interpolated Component

Set Interpolated Component

Windows
MacOS
Linux

Assigns the component that will be used for network interpolation/smoothing. It is expected that this is a component attached somewhere below the UpdatedComponent. When network updates use MoveInterpolationTarget() to move the UpdatedComponent, the interpolated component's relative offset will be maintained and smoothed over the course of future component ticks. The current relative location and rotation of the component is saved as the target offset for future interpolation. See: MoveInterpolationTarget(), bInterpMovement, bInterpRotation

Target is Projectile Movement Component

Set Interpolated Component
Target
Component

Inputs

In
Exec
Target
Projectile Movement Component Object Reference
Component
Scene Component Object Reference

Outputs

Out
Exec
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