Client Play Camera Anim

Client Play Camera Anim

Windows
MacOS
Linux

Play the indicated CameraAnim on this camera.

Target is Player Controller

Client Play Camera Anim
Target
Anim to Play
Select Asset
Scale
1.000000
Rate
1.000000
Blend in Time
0.000000
Blend Out Time
0.000000
Loop
Random Start Time
Space
CameraLocal
Custom Play Space
R 0
P 0
Y0

Inputs

In
Exec
Target
Player Controller Object Reference
Anim to Play
Camera Anim Object Reference

Camera animation to play

Scale
Float

"Intensity" scalar. This is the scale at which the anim was first played.

Rate
Float

Multiplier for playback rate. 1.0 = normal.

Blend in Time
Float

Time to interpolate in from zero, for smooth starts

Blend Out Time
Float

Time to interpolate out to zero, for smooth finishes

Loop
Boolean

True if the animation should loop, false otherwise

Random Start Time
Boolean

Whether or not to choose a random time to start playing. Only really makes sense for bLoop = true

Space
ECameraShakePlaySpace Enum

Animation play area

Custom Play Space
Rotator

Matrix used when Space = CAPS_UserDefined

Outputs

Out
Exec
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