Play the indicated CameraAnim on this camera.
Target is Player Controller
Select Asset
1.000000
1.000000
0.000000
0.000000
CameraLocal
R 0
P 0
Y0
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In
Exec
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Target
Player Controller Object Reference
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Anim to Play
Camera Anim Object Reference
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Camera animation to play |
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Scale
Float
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"Intensity" scalar. This is the scale at which the anim was first played. |
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Rate
Float
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Multiplier for playback rate. 1.0 = normal. |
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Blend in Time
Float
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Time to interpolate in from zero, for smooth starts |
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Blend Out Time
Float
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Time to interpolate out to zero, for smooth finishes |
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Loop
Boolean
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True if the animation should loop, false otherwise |
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Random Start Time
Boolean
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Whether or not to choose a random time to start playing. Only really makes sense for bLoop = true |
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Space
ECameraShakePlaySpace Enum
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Animation play area |
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Custom Play Space
Rotator
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Matrix used when Space = CAPS_UserDefined |
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Out
Exec
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