Add Loading Screen Splash

Add Loading Screen Splash

Windows
MacOS
Linux

Adds a splash element to the loading screen.

Target is XRLoading Screen Function Library

Add Loading Screen Splash
Texture
Select Asset
Translation
X0
Y 0
Z 0
Rotation
R 0
P 0
Y0
Size
X1.000
Y1.000
Delta Rotation
R 0
P 0
Y0
Clear Before Add

Inputs

In
Exec
Texture
Texture Object Reference

(in) A texture asset to be used for the splash.

Translation
Vector

(in) Initial translation of the center of the splash.

Rotation
Rotator

(in) Initial rotation of the splash screen, with the origin at the center of the splash.

Size
Vector 2D Structure

(in) Size, of the quad with the splash screen.

Delta Rotation
Rotator

(in) Incremental rotation, that is added each 2nd frame to the quad transform. The quad is rotated around the center of the quad.

Clear Before Add
Boolean

(in) If true, clears splashes before adding a new one.

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss