Get the intersection result between a UE4 coordinate and a guardian boundary
Target is Oculus Function Library
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Boundary_Outer
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In
Exec
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Point
Vector
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(in) Point in UE space to test against guardian boundaries |
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Boundary Type
EBoundaryType Enum
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(in) An enum representing the boundary type requested, either Outer Boundary (exact guardian bounds) or PlayArea (rectangle inside the Outer Boundary) |
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Out
Exec
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Return Value
Guardian Test Result Structure
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