Sets the decal's fade start time, duration and if the owning actor should be destroyed after the decal is fully faded out. The default value of 0 for FadeStartDelay and FadeDuration makes the decal persistent. See DecalLifetimeOpacity material node to control the look of "fading out."
Target is Decal Component
0.0
0.0
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In
Exec
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Target
Decal Component Object Reference
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Start Delay
Float
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Time in seconds to wait before beginning to fade out the decal. |
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Duration
Float
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Time in second for the decal to fade out. |
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Destroy Owner After Fade
Boolean
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Should the owning actor automatically be destroyed after it is completely faded out. |
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Out
Exec
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