Compute Effective Range (Bool)

Compute Effective Range (Bool)

Windows
MacOS
Linux

Compute the effective range of this channel, for example, the extents of its key times

Target is Movie Scene Scripting Bool Channel

Compute Effective Range (Bool)
Target
Select Asset
Return Value

Inputs

Target
Movie Scene Scripting Bool Channel Object Reference

Outputs

Return Value
Sequencer Scripting Range Structure

A range that represents the greatest range of times occupied by this channel, in the sequence's frame resolution

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss