Get Generated Assets

Get Generated Assets

Windows
MacOS
Linux

Gets the transient assets that were generated for a prim with a given prim path. Likely one asset (e.g. UStaticMesh), but can be multiple (USkeletalMesh, USkeleton, etc.)

Target is Usd Stage Actor

Get Generated Assets
Target
Prim Path
Return Value

Inputs

In
Exec
Target
Usd Stage Actor Object Reference
Prim Path
String

Full path to the source prim, e.g. "/root_prim/my_mesh"

Outputs

Out
Exec
Return Value
Array of Object References

The corresponding generated assets. May be empty if path is invalid or if that prim led to no generated assets.

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