Unreal Engine 4.26 Documentation
Unreal Engine 4.27 Documentation
Unreal Engine 5.0 Documentation
Unreal Engine 5.1 Documentation
Unreal Engine 5.2 Documentation
Unreal Engine 5.3 Documentation
>
Unreal Engine Blueprint API Reference
>
Utilities
>
Flow Control
>
Switch
>
Switch on ECollisionTraceFlag
Light Theme
Dark Theme
>
Switch on ECollisionTraceFlag
Switch on ECollisionTraceFlag
Windows
MacOS
Linux
Selects an output that matches the input value
Switch on ECollisionTraceFlag
Selection
CTF_UseDefault
Project Default
Simple and Complex
Use Simple Collision as Complex
Use Complex Collision as Simple
Inputs
In
Exec
Selection
ECollisionTraceFlag Enum
Outputs
Project Default
Exec
Simple and Complex
Exec
Use Simple Collision as Complex
Exec
Use Complex Collision as Simple
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss