Switch on EFBXSceneOptionsCreateHierarchyType

Switch on EFBXSceneOptionsCreateHierarchyType

Windows
MacOS
Linux

Selects an output that matches the input value

Switch on EFBXSceneOptionsCreateHierarchyType
Selection
FBXSOCHT_CreateLevelActors
Create Level Actors
Create One Actor With Components
Create One Blueprint Asset

Inputs

In
Exec
Selection
EFBXSceneOptionsCreateHierarchyType Enum

Outputs

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