Switch on ELifetimeCondition

Switch on ELifetimeCondition

Windows
MacOS
Linux

Selects an output that matches the input value

Switch on ELifetimeCondition
Selection
COND_None
None
Initial Only
Owner Only
Skip Owner
Simulated Only
Autonomous Only
Simulated or Physics
Initial or Owner
Custom
Replay or Owner
Replay Only
Simulated Only No Replay
Simulated or Physics No Replay
Skip Replay

Inputs

In
Exec
Selection
ELifetimeCondition Enum

Outputs

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss