class unreal.AppleARKitTimecodeProvider(outer=None, name='None')

Bases: unreal.TimecodeProvider

This class is an implementation of the ITimecodeProvider and is used to abstract out the calculation of the frame & time for an update

C++ Source:

  • Plugin: AppleARKit

  • Module: AppleARKit

  • File: AppleARKitTimecodeProvider.h

Editor Properties: (see get_editor_property/set_editor_property)

  • frame_delay (float): [Read-Write] Number of frames to subtract from the qualified frame time when GetDelayedQualifiedFrameTime or GetDelayedTimecode is called. see: GetDelayedQualifiedFrameTime, GetDelayedTimecode