unreal.DisplayClusterConfigurationNetworkSettings
¶
- class unreal.DisplayClusterConfigurationNetworkSettings¶
Bases:
unreal.StructBase
Display Cluster Configuration Network Settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
connect_retries_amount
(uint32): [Read-Write] Connect Retries Amountconnect_retry_delay
(uint32): [Read-Write] Connect Retry Delayframe_end_barrier_timeout
(uint32): [Read-Write] Frame End Barrier Timeoutframe_start_barrier_timeout
(uint32): [Read-Write] Frame Start Barrier Timeoutgame_start_barrier_timeout
(uint32): [Read-Write] Game Start Barrier Timeoutrender_sync_barrier_timeout
(uint32): [Read-Write] Render Sync Barrier Timeout