unreal.DisplayClusterConfigurationNetworkSettings

class unreal.DisplayClusterConfigurationNetworkSettings

Bases: unreal.StructBase

Display Cluster Configuration Network Settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • connect_retries_amount (uint32): [Read-Write] Connect Retries Amount

  • connect_retry_delay (uint32): [Read-Write] Connect Retry Delay

  • frame_end_barrier_timeout (uint32): [Read-Write] Frame End Barrier Timeout

  • frame_start_barrier_timeout (uint32): [Read-Write] Frame Start Barrier Timeout

  • game_start_barrier_timeout (uint32): [Read-Write] Game Start Barrier Timeout

  • render_sync_barrier_timeout (uint32): [Read-Write] Render Sync Barrier Timeout