unreal.GameplayEffectAttributeCaptureSource

class unreal.GameplayEffectAttributeCaptureSource

Bases: unreal.EnumBase

Enumeration for options of where to capture gameplay attributes from for gameplay effects.

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: GameplayEffectTypes.h

SOURCE

Source (caster) of the gameplay effect.

Type

0

TARGET

Target (recipient) of the gameplay effect.

Type

1