unreal.MagicLeapCameraStartRecording
¶
- class unreal.MagicLeapCameraStartRecording(*args, **kwargs)¶
Bases:
unreal.DelegateBase
Delegate used to notify the initiating blueprint of the result of a request to begin recording video. note: Although this signals the task as complete, it may have failed or been cancelled.
- Parameters
success (bool) – True if the task succeeded, false otherwise.
C++ Source:
Plugin: MagicLeapCamera
Module: MagicLeapCamera
File: MagicLeapCameraTypes.h