unreal.MagicLeapMeshBlockSelectorInterface
¶
- class unreal.MagicLeapMeshBlockSelectorInterface(outer=None, name='None')¶
Bases:
unreal.Interface
Magic Leap Mesh Block Selector Interface
C++ Source:
Plugin: MagicLeap
Module: MagicLeap
File: MeshBlockSelectorInterface.h
- select_mesh_blocks(new_mesh_info)¶
Given the new mesh information, select the blocks you want to keep and the level of detail for each of those blocks.
- Parameters
new_mesh_info (MagicLeapTrackingMeshInfo) – Information on the latest mesh blocks available.
- Returns
requested_mesh (Array(MagicLeapMeshBlockRequest)): output array containing details of blocks for whom the mesh should be requested.
- Return type