unreal.MagicLeapSetImageTargetSucceeded
¶
- class unreal.MagicLeapSetImageTargetSucceeded(*args, **kwargs)¶
Bases:
unreal.DelegateBase
Delegate used to notify the instigating blueprint that the target image was successfully set.
C++ Source:
Plugin: MagicLeap
Module: MagicLeapImageTracker
File: MagicLeapImageTrackerTypes.h