unreal.MaterialExpressionTextureBase
¶
- class unreal.MaterialExpressionTextureBase(outer=None, name='None')¶
Bases:
unreal.MaterialExpression
Material Expression Texture Base
C++ Source:
Module: Engine
File: MaterialExpressionTextureBase.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).is_default_meshpaint_texture
(bool): [Read-Write] Is default selected texture when using mesh paint mode texture paintingsampler_type
(MaterialSamplerType): [Read-Write] Sampler Typetexture
(Texture): [Read-Write] Texture
- property sampler_type¶
[Read-Write] Sampler Type
- Type