unreal.MaterialSamplerType

class unreal.MaterialSamplerType

Bases: unreal.EnumBase

Describes how textures are sampled for materials

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

SAMPLERTYPE_ALPHA

2

SAMPLERTYPE_COLOR

0

SAMPLERTYPE_DATA

8

SAMPLERTYPE_DISTANCE_FIELD_FONT

5

SAMPLERTYPE_EXTERNAL

9

SAMPLERTYPE_GRAYSCALE

1

SAMPLERTYPE_LINEAR_COLOR

6

SAMPLERTYPE_LINEAR_GRAYSCALE

7

SAMPLERTYPE_MASKS

4

SAMPLERTYPE_NORMAL

3

SAMPLERTYPE_VIRTUAL_ALPHA

12

SAMPLERTYPE_VIRTUAL_COLOR

10

SAMPLERTYPE_VIRTUAL_GRAYSCALE

11

SAMPLERTYPE_VIRTUAL_LINEAR_COLOR

No DistanceFiledFont Virtual

Type

15

SAMPLERTYPE_VIRTUAL_LINEAR_GRAYSCALE

16

SAMPLERTYPE_VIRTUAL_MASKS

14

SAMPLERTYPE_VIRTUAL_NORMAL

13