class unreal.ParticleModuleMeshRotationRate(outer=None, name='None')

Bases: unreal.ParticleModuleRotationRateBase

Particle Module Mesh Rotation Rate

C++ Source:

  • Module: Engine

  • File: ParticleModuleMeshRotationRate.h

Editor Properties: (see get_editor_property/set_editor_property)

  • b3d_draw_mode (bool): [Read-Write] If true, the module should render its 3D visualization helper

  • module_editor_color (Color): [Read-Write] The color to draw the modules curves in the curve editor.

    If bCurvesAsColor is true, it overrides this value.

  • start_rotation_rate (RawDistributionVector): [Read-Write] Initial rotation rate, in rotations per second. The value is retrieved using the EmitterTime.