unreal.SoundSourceBusSendInfo

class unreal.SoundSourceBusSendInfo(min_send_level=0.0, max_send_level=1.0, min_send_distance=100.0, max_send_distance=1000.0, custom_send_level_curve=[])

Bases: unreal.StructBase

Sound Source Bus Send Info

C++ Source:

  • Module: Engine

  • File: SoundSourceBusSend.h

Editor Properties: (see get_editor_property/set_editor_property)

  • audio_bus (AudioBus): [Read-Write] An audio bus to send the audio to. Audio buses can be used to route audio to DSP effects or other purposes. E.g. side-chaining, analysis, etc. Audio buses are not audible unless hooked up to a source bus.

  • custom_send_level_curve (RuntimeFloatCurve): [Read-Write] The custom curve to use for distance-based bus send level.

  • max_send_distance (float): [Read-Write] The distance at which the max send level is sent to the bus

  • max_send_level (float): [Read-Write] The amount to send to the bus when sound is located at a distance equal to value specified in the max send distance.

  • min_send_distance (float): [Read-Write] The distance at which the min send Level is sent to the bus

  • min_send_level (float): [Read-Write] The amount to send to the bus when sound is located at a distance equal to value specified in the min send distance.

  • send_level (float): [Read-Write] The amount of audio to send to the bus.

  • sound_source_bus (SoundSourceBus): [Read-Write] A source Bus to send the audio to. Source buses sonify (make audible) the audio sent to it and are themselves sounds which take up a voice slot in the audio engine.

  • source_bus_send_level_control_method (SourceBusSendLevelControlMethod): [Read-Write] Manual: Use Send Level only Linear: Interpolate between Min and Max Send Levels based on listener distance (between Distance Min and Distance Max) Custom Curve: Use the float curve to map Send Level to distance (0.0-1.0 on curve maps to Distance Min - Distance Max)

property custom_send_level_curve

[Read-Write] The custom curve to use for distance-based bus send level.

Type

(RuntimeFloatCurve)

property max_send_distance

[Read-Write] The distance at which the max send level is sent to the bus

Type

(float)

property max_send_level

[Read-Write] The amount to send to the bus when sound is located at a distance equal to value specified in the max send distance.

Type

(float)

property min_send_distance

[Read-Write] The distance at which the min send Level is sent to the bus

Type

(float)

property min_send_level

[Read-Write] The amount to send to the bus when sound is located at a distance equal to value specified in the min send distance.

Type

(float)