unreal.AITestSpawnSetBase

class unreal.AITestSpawnSetBase(name='None', enabled=True, fallback_spawn_location=None)

Bases: unreal.StructBase

FAITestSpawnSetBase

Base struct defining an AI Test Spawn Set that are used in AFunctionalAITestBase tests.

C++ Source:

  • Module: FunctionalTesting

  • File: FunctionalAITest.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enabled (bool): [Read-Write] Enabled

  • fallback_spawn_location (Actor): [Read-Write] Fallback Spawn Location: location used for spawning if spawn info doesn’t define one

  • name (Name): [Read-Write] Name: give the set a name to help identify it if need be

property enabled

[Read-Write] Enabled

Type

(bool)

property fallback_spawn_location

[Read-Write] Fallback Spawn Location: location used for spawning if spawn info doesn’t define one

Type

(Actor)

property name

[Read-Write] Name: give the set a name to help identify it if need be

Type

(Name)