unreal.AITestSpawnSetBase
¶
- class unreal.AITestSpawnSetBase(name='None', enabled=True, fallback_spawn_location=None)¶
Bases:
unreal.StructBase
FAITestSpawnSetBase
Base struct defining an AI Test Spawn Set that are used in AFunctionalAITestBase tests.
C++ Source:
Module: FunctionalTesting
File: FunctionalAITest.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled
(bool): [Read-Write] Enabledfallback_spawn_location
(Actor): [Read-Write] Fallback Spawn Location: location used for spawning if spawn info doesn’t define onename
(Name): [Read-Write] Name: give the set a name to help identify it if need be