unreal.AlphaBlendArgs
¶
- class unreal.AlphaBlendArgs(custom_curve=None, blend_time=0.2, blend_option=AlphaBlendOption.LINEAR)¶
Bases:
unreal.StructBase
Alpha Blend construction arguments. Used for creation of an AlphaBlend.
C++ Source:
Module: Engine
File: AlphaBlend.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_option
(AlphaBlendOption): [Read-Write] Blend Option: Type of blending used (Linear, Cubic, etc.)blend_time
(float): [Read-Write] Blend Time: Blend Timecustom_curve
(CurveFloat): [Read-Write] Custom Curve: If you’re using Custom BlendOption, you can specify curve
- property blend_option¶
[Read-Write] Blend Option: Type of blending used (Linear, Cubic, etc.)
- Type
- property custom_curve¶
[Read-Write] Custom Curve: If you’re using Custom BlendOption, you can specify curve
- Type