unreal.AnalysisProperties
¶
- class unreal.AnalysisProperties(outer=None, name='None')¶
Bases:
unreal.Object
The base class for properties to be used in analysis. Engine will inherit from this to define structures used for the functions it supports. User-defined functions will likely need their own analysis structures inheriting from this too.
C++ Source:
Module: Engine
File: BlendSpace.h